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Extreme Programming and Agile Methods - XP/Agile Universe 2004

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Produktnummer: 16A3568587
Themengebiete: Programmieren (EDV) / Extreme Programming
Veröffentlichungsdatum: 03.08.2004
EAN: 9783540228394
Sprache: Englisch
Seitenzahl: 252
Produktart: Kartoniert / Broschiert
Herausgeber: Erdogmus, Hakan Lindstrom, Lowell Zannier, Carmen
Verlag: Springer Springer-Verlag GmbH
Untertitel: 4th Conference on Extreme Programming and Agile Methods, Calgary, Canada, August 15-18, 2004, Proceedings
Produktinformationen "Extreme Programming and Agile Methods - XP/Agile Universe 2004"
Papers.- Combining Formal Specifications with Test Driven Development.- Long Build Trouble Shooting Guide.- Acceptance Testing vs. Unit Testing: A Developer's Perspective.- The Role of Process Measurement in Test-Driven Development.- Acceptance Test Driven Planning.- An Agile Customer-Centered Method: Rapid Contextual Design.- Suitability of FIT User Acceptance Tests for Specifying Functional Requirements: Developer Perspective.- Using Storyotypes to Split Bloated XP Stories.- Distributed Pair Programming: An Empirical Study.- Support for Distributed Pair Programming in the Transparent Video Facetop.- Toward a Conceptual Framework of Agile Methods.- Security Engineering and eXtreme Programming: An Impossible Marriage?.- An Agile CMM.- Adapting Extreme Programming to Research, Development and Production Environments.- Outsourcing and Offshoring with Agility: A Case Study.- User Story Methodology Adaptations for Projects Non-traditional in Scope and Customer GUI Contributions.- Agile CS1 Labs: eXtreme Programming Practices in an Introductory Programming Course.- A Case Study in the Use of Extreme Programming in an Academic Environment.- Workshops: Research Close to the Action.- Who Should Write Acceptance Tests?.- Getting Leaders On-Board.- Third International Workshop on Empirical Evaluation of Agile Methods ("The Data Workshop").- How to Maintain and Promote Healthy Agile Culture.- UI Design as Part of an Agile Process.- Agile Development for Embedded Software.- Refactoring Our Writings.- Agile Tests as Documentation.- Fit Fest.- Panels.- Agile Project Management.- Agile Methods for Safety-Critical Software Development.- Is XP Still Relevant?.- Tutorials.- to Tutorials.- Agile Requirements: Tailoring the Functional Requirements Specification Process to ImproveAgility.- Advanced Fit Lab.- Effective User Stories.- Outsourcing and Offshoring with Agility.- Traditional and Agile Project Management: A Practical Mapping.- The Agile/XP Team Primer: Exploring Self-organizing Teams.- Coaching Agile Software Teams.- Getting the Software You Need: A Practical Approach for Testers and the Customer Team.- First Encounter with Agile Methods.- Working Effectively with Legacy Code.- The Art of Acceptance Testing.- Agile Planning, Tracking, and Project Management Boot Camp.- Tutorial: Agile Project Management - Reliable Innovation.- XP for a Day.- Scripting Web Tests.- Interaction Design Meets Agility: Practicing Usage Centered Design on Agile Development Projects.- Agile Implementations, Agile Impediments, and Agile Management.- The Lean Maturity Measure Assessment and Implementation.- Agile Databases.- Transitioning to XP.- Large Scale Agile Software Development.- Refactoring to Patterns.
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