Exploring physics with computer animation and PhysGL
Bensky, T J
| Autor: | Bensky, T J |
|---|---|
| Themengebiete: | Science |
| Veröffentlichungsdatum: | 01.11.2016 |
| EAN: | 9781643278551 |
| Sprache: | Englisch |
| Seitenzahl: | 140 |
| Produktart: | Gebunden |
| Verlag: | Morgan & Claypool Publishers LLC-Iop |
Produktinformationen "Exploring physics with computer animation and PhysGL"
This book shows how the web-based PhysGL programming environment (http: //physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work
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